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NewJeffCT

(56,828 posts)
Tue Mar 13, 2012, 06:52 PM Mar 2012

Walking Dead - upcoming season finale - what would you do? (spoilers from last episode)

You're Rick (or somebody else there) and your son Carl just shot walker-Shane in the head to end last episode.

A horde of walkers is coming your way, drawn by the gun shot.

You have maybe a 5-10-15 minute head start.

What do you do?

Do you hide everybody in the house & hope to wait it out? Do you take what you have on you and leave ASAP in the R/V and in the other cars? Something else?

This scenario was NOT in the comics, so I have no idea what is going to happen.

More info on the last episode is in my post from Sunday here:
http://www.democraticunderground.com/101874380

22 replies = new reply since forum marked as read
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Walking Dead - upcoming season finale - what would you do? (spoilers from last episode) (Original Post) NewJeffCT Mar 2012 OP
Use the bazooka. trof Mar 2012 #1
Is Sunday the season finale? hlthe2b Mar 2012 #2
Yes, Farmageddon is the finale. Lasher Mar 2012 #16
I would have been in Saskatchewan by this point. RandySF Mar 2012 #3
Get on the roof with all the guns and ammo you have krispos42 Mar 2012 #4
Not a bad idea, but NewJeffCT Mar 2012 #5
Americans running out of ammo? Listen, I'm willing to suspend hedgehog Mar 2012 #6
Then there're only one thing left to do... krispos42 Mar 2012 #9
LOL... that's good... hlthe2b Mar 2012 #11
They don't move all that slowly on the show NewJeffCT Mar 2012 #13
How is it they never run out of gasoline (or food supplies).. Somehow I don't think Safeway restocks hlthe2b Mar 2012 #10
In episode 2.1... NewJeffCT Mar 2012 #12
I have absolutely no clue what is going on here DFW Mar 2012 #7
It's a zombie apocalypse drama series on AMC NewJeffCT Mar 2012 #8
Ok, Thanks. I sorta get it. DFW Mar 2012 #15
It's a cable channel here in the US NewJeffCT Mar 2012 #19
I've never heard of either show DFW Mar 2012 #21
I would have done two things prior denbot Mar 2012 #14
Rick made the bad move of moving everyone into the house- they are going to be trapped there running JCMach1 Mar 2012 #17
As opposed to being camped out by the R/V? NewJeffCT Mar 2012 #18
They could have escaped easier if they were near the vehicles... JCMach1 Mar 2012 #20
I figure you want to stay as mobile as possible The2ndWheel Mar 2012 #22

hlthe2b

(102,292 posts)
2. Is Sunday the season finale?
Tue Mar 13, 2012, 06:56 PM
Mar 2012

As to what to do... Carl's been annoying me lately, so maybe throw him out as an appetizer?


I kee'd I keed...

krispos42

(49,445 posts)
4. Get on the roof with all the guns and ammo you have
Tue Mar 13, 2012, 07:07 PM
Mar 2012

Food and water, too. Draw the ladder up behind you.

Break out the .22 and start popping skulls at close range.

Rinse and repeat.

They can't climb up to get you, and they won't retreat. So shoot'em re-dead in the yard. Once the yard is empty, clear the house, burn the bodies, roast some marshmallows, have some hot victory sex.

NewJeffCT

(56,828 posts)
5. Not a bad idea, but
Tue Mar 13, 2012, 07:10 PM
Mar 2012

a few episodes ago, they mentioned they were running low in ammo - which is why Rick stabbed those walkers with a knife.

hedgehog

(36,286 posts)
6. Americans running out of ammo? Listen, I'm willing to suspend
Tue Mar 13, 2012, 07:19 PM
Mar 2012

disbelief for the sake of a good story, but some things are just too over the top!

hlthe2b

(102,292 posts)
11. LOL... that's good...
Tue Mar 13, 2012, 08:51 PM
Mar 2012

I keep trying to figure out why they all panic at beings that can barely walk...

NewJeffCT

(56,828 posts)
13. They don't move all that slowly on the show
Tue Mar 13, 2012, 10:11 PM
Mar 2012

yes, you can outrun them, but the walkers on the show move at a moderately fast lunging walk and don't get tired.

So, unless you're prepared to run a marathon, you're going to tire a lot sooner than the walkers/zombies.

hlthe2b

(102,292 posts)
10. How is it they never run out of gasoline (or food supplies).. Somehow I don't think Safeway restocks
Tue Mar 13, 2012, 08:49 PM
Mar 2012

NewJeffCT

(56,828 posts)
12. In episode 2.1...
Tue Mar 13, 2012, 10:08 PM
Mar 2012

The group encountered a whole host of stranded cars on the highway - I assume they can just go there & siphon off gas when needed. Plus, Hershel has a windmill on his farm - maybe he has other alternate energy sources (biofuels)?

The farm also has cows on it, which I assume they use for meats. Plus, I'm guessing chickens and veggies are there as well.

DFW

(54,408 posts)
7. I have absolutely no clue what is going on here
Tue Mar 13, 2012, 07:37 PM
Mar 2012

Did someone resurrect Jerry Garcia, or is this some TV show in the States I haven't heard about?

(Which, if it came out after 1990, is practically all of them).

NewJeffCT

(56,828 posts)
8. It's a zombie apocalypse drama series on AMC
Tue Mar 13, 2012, 07:48 PM
Mar 2012

that has generally been well reviewed here in the States.

It's based on a long running graphic novel series The Walking Dead.

http://en.wikipedia.org/wiki/The_Walking_Dead_%28TV_series%29#Season_2_.282011.E2.80.932012.29

This coming Sunday is the conclusion to Season 2. The last 4 episodes have been very intense, and next week looks to top them all.

DFW

(54,408 posts)
15. Ok, Thanks. I sorta get it.
Wed Mar 14, 2012, 02:12 AM
Mar 2012

But I don't even know what AMC is! I've been away too long, I think........

NewJeffCT

(56,828 posts)
19. It's a cable channel here in the US
Wed Mar 14, 2012, 08:42 AM
Mar 2012

Like HBO or Showtime, though AMC is not "premium" cable like those two. AMC's most famous series is the highly acclaimed show "Mad Men" - they also have "Breaking Bad"

www.amctv.com

DFW

(54,408 posts)
21. I've never heard of either show
Wed Mar 14, 2012, 09:58 AM
Mar 2012

But thanks for the link. I'll try to get myself informed at some point.

denbot

(9,900 posts)
14. I would have done two things prior
Wed Mar 14, 2012, 12:58 AM
Mar 2012

They had time to prepare. During that time I would have taken a clue from Darrel and found silent weapons like compound bows, and cross bows. I would have manufactured and stockpiled as many arrows and bolts possible. I would have looked for a gunsmith shop or machine shop and produced as many small caliber silencers as possible. Weapons and ammunition would be stockpiled on "high ground". The lower floor of the main house and the barn would be reinforced

When a swarm threatened, I would have people man overlooks and quietly snipe walkers with either bows or silenced weapons to down the immediate threats, and do it as silently as possible to keep from attracting more walkers,or at least slow the rate of walkers drawn to the conflict.

JCMach1

(27,559 posts)
17. Rick made the bad move of moving everyone into the house- they are going to be trapped there running
Wed Mar 14, 2012, 03:48 AM
Mar 2012

out of ammo.

Looks like Shane made his 'suicide' gambit at just the right.

All of you Shane haters can just well... bite me!

Go down the list and see if Rick has done just as many bad, stupid, or morally wrong things.

That's why I like the show, it's literally and metaphorically has an existentialist philosophy behind it.

NewJeffCT

(56,828 posts)
18. As opposed to being camped out by the R/V?
Wed Mar 14, 2012, 07:49 AM
Mar 2012

They should have started securing the house sooner - however, I'm not sure Hershel would have allowed it sooner, either.

The2ndWheel

(7,947 posts)
22. I figure you want to stay as mobile as possible
Wed Mar 14, 2012, 10:17 AM
Mar 2012

Without knowing how many walkers are coming, you'd have to be sure you had enough ammo for a decent attack on the farm if you're staying. If you know you don't have enough bullets though, you have to get out. Get what you can carry, and figure out the rest when you cross that bridge.

If you're staying, you get the food and extra guns and bullets to at least the 2nd floor. You get a better view of what's coming at you, and if the walkers get in the house, then everything important is somewhat safe. The walkers have to walk up the stairs to get you, so you shoot a few, create a bottleneck, and give yourself some time.

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