Welcome to DU! The truly grassroots left-of-center political community where regular people, not algorithms, drive the discussions and set the standards. Join the community: Create a free account Support DU (and get rid of ads!): Become a Star Member Latest Breaking News General Discussion The DU Lounge All Forums Issue Forums Culture Forums Alliance Forums Region Forums Support Forums Help & Search

demmiblue

(36,865 posts)
Sun Apr 24, 2016, 12:21 PM Apr 2016

A ’70s Board Game Designed to Teach Players About Race, Housing, and Privilege

Source: Slate

<snip>

This 1970 board game, Blacks & Whites, created by the magazine Psychology Today, anticipated Scalzi's argument, designing game play to teach adult players about racial privilege and housing. (This particular copy of Blacks & Whites sold at auction in New York yesterday.)

The game, a sideways adaptation of Monopoly, allows players to choose white or black identities."Black" players start the game with $10,000; "white" players with $1,000,000. Rules for each of the game's four housing zones—in "Estate Zone," players playing as black could buy "only when they have one million dollars in assets"—are calibrated to make it hard for the "black" players to climb out of their initial cash deficits. "The goal of the game is to achieve economic equality," writes Swann Auction Galleries' Wyatt H. Day, "yet the game is strategically designed to make a black win impossible."






Read more: http://www.slate.com/blogs/the_vault/2016/04/01/the_game_blacks_and_whites_from_1970_taught_about_race_housing_and_privilege.html


1 replies = new reply since forum marked as read
Highlight: NoneDon't highlight anything 5 newestHighlight 5 most recent replies
A ’70s Board Game Designed to Teach Players About Race, Housing, and Privilege (Original Post) demmiblue Apr 2016 OP
Kick, kick, kick! Heidi Apr 2016 #1
Latest Discussions»General Discussion»A ’70s Board Game Designe...