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I got Modern d20 books for xmas!

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TheMightyFavog Donating Member (1000+ posts) Send PM | Profile | Ignore Mon Dec-26-05 11:11 AM
Original message
I got Modern d20 books for xmas!
Core book, Weapons Locker, Ultramodern firearms, Urban Arcana D20 Past, D20 Apocalypse, Menace manual, and D20 future.

Looks like I have some studying to do this winter break!

If anyone here is familiar with modern D20, do you think I could get some help If I have any questions?
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nadinbrzezinski Donating Member (1000+ posts) Send PM | Profile | Ignore Mon Dec-26-05 01:26 PM
Response to Original message
1. Essenstially it works the same way as
Fantasy... so if you play D20, yuo will be up and running in no time
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The Revolution Donating Member (497 posts) Send PM | Profile | Ignore Sat Dec-31-05 06:55 PM
Response to Reply #1
2. I have Ultramodern Firearms as well
Edited on Sat Dec-31-05 06:56 PM by The Revolution
Although we don't even play d20 modern...I thought it was really cool anyway. :)

We do play Call of Cthulhu d20 sometimes, but convential weapons usually aren't much use in those games anyway. But I think it would be a really fun book to use for a Delta Green type campaign.

Oops...should have been a reply to the OP ;)
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TheMightyFavog Donating Member (1000+ posts) Send PM | Profile | Ignore Sun Jan-01-06 09:14 PM
Response to Reply #2
3. Weapons Locker is better, IMHO.
More guns and descriptions.
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TheMightyFavog Donating Member (1000+ posts) Send PM | Profile | Ignore Fri Jan-13-06 04:02 AM
Response to Original message
4. Is there anyplace other than WOTC's website where I can get adventures.
End of Line.
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nadinbrzezinski Donating Member (1000+ posts) Send PM | Profile | Ignore Fri Jan-13-06 02:09 PM
Response to Reply #4
5. Yes actually
Edited on Fri Jan-13-06 02:10 PM by nadinbrzezinski
any and all independent publishers seem to be putting them out... check your local Game Store or even barnes and Noble

You may also want to go check www.rpgnow.com, and www.rpgedge.com

The difference, since they split the site: Now has the major boys, if you want to try things from new publishers go to edge.
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Ready4Change Donating Member (1000+ posts) Send PM | Profile | Ignore Fri Jan-13-06 11:26 PM
Response to Reply #5
6. Is it possible to brew your own?
I and my friends have played very few commercial scenarios. We've almost always created our own.
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TheMightyFavog Donating Member (1000+ posts) Send PM | Profile | Ignore Sat Jan-14-06 05:33 AM
Response to Reply #6
7. I am working on one.
I just want to get some adventures played before I really get into making my own.
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Ready4Change Donating Member (1000+ posts) Send PM | Profile | Ignore Sat Jan-14-06 10:09 AM
Response to Reply #7
8. Good idea.
If you aren't familiar with a game system, playing some commercial scenarios isn't a bad idea. It can be hard to achieve a good level of challenge for the players. Often premade adventures either state what level of characters it can suit, or provide options for accomodating a range.

I guess I'm fortunate in that I and my friends have been playing various games for literally decades together. We know and trust each other. So we know, especially with a new game, the struggling GM might blunder and unintentionally wack a few characters or even a whole party before learning the ropes. We've also had that happen enough that we take it with good humor.

I've almost never played at conventions and/or with completely unknown players, but I imagine the attitudes there are far less tolerant of missteps on the part of the GM. The players have far less time to participate, and have often paid admission fees for the chance to play.
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nadinbrzezinski Donating Member (1000+ posts) Send PM | Profile | Ignore Sat Jan-14-06 08:58 PM
Response to Reply #6
9. Of course it is
I do it all the time

One useful thing you can use is the SRD... which is the same document the pros use when writing these scenarios...

http://search.atomz.com/search/?sp-q=srd+and+modern&sp-a=sp10025a73&sp-p=all&sp-k=

And yes get ready for plenty of legalese
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